Welcome To Wii Section Of This Site.
Click on the image above to navigate to the download pages.
News.
Mario & Sonic go to Europe in a blue Wii bundle
October 11th, 2011
In honor of Mario & Sonic at the London 2012 Olympic Games, Nintendo announced plans to launch a special blue Wii bundle in Europe this November. Despite the Sonic theme, the system (one of the new-model, GameCube-free Wiis) is a lighter blue than the hedgehog. It will include the game, a matching Wii Remote Plus, and likely a Nunchuk in the same color.
When Nintendo announced the new Wii configuration back in August, it suggested that other bundles would be on the way. We don't think it would only have been referring to this one -- which means we should look forward to more variants in Europe this holiday. We should also look forward to colossal sales from this game, as always!
When Nintendo announced the new Wii configuration back in August, it suggested that other bundles would be on the way. We don't think it would only have been referring to this one -- which means we should look forward to more variants in Europe this holiday. We should also look forward to colossal sales from this game, as always!
HBB Updated Applications – Week 29
July 25th, 2011, 11:50 Posted By: wraggster
News via http://www.codemii.com/2011/07/18/hb...s-–-week-29-2/
The following applications have been added/updated:
18 July 2011
» Bolt Thrower v0.37 -> v0.59
» DOSBox Wii v1.5 -> v1.6
» LifeMii Wii v1.0
» SaveGame Manager GX r106 -> r108
» VectrexWii v0.2 -> v0.3
» Yabause Wii r2604 beta17 -> r2649 beta18
Consumers soon “won’t pay $60 for a game anymore”
July 23rd, 2011, 13:03 Posted By: wraggster
Though such a radical transition is still some way off, the senior VP of worldwide development at Electronic Arts has hinted that the FIFA series will at some stage have to move away from the annual disc release model. “I think there are two things at play,” Andrew Wilson told Games Industry. “The first is the business model. There will come a time where the consumer is simply not prepared to pay $60 up-front for a game anymore, the same way they have said that for movies and music and television. “That's one thing. And then I think it's the global infrastructure that facilitates the shift. As soon as technology provides a viable alternative to a disc, then that process will change.” When will this change occur? That depends on two things – internet speeds and consumer behaviour.“I think the most convenient way for the consumer to get 7GB worth of FIFA these days is still to buy it on a disc,” Wilson stated. “That will change.“I think that Football Club this year is turning the FIFA you buy on a disc into a live service that changes every day and every week that you play. Over time, based on consumer feedback, those chunks that we deliver on that day-to-day, week-to-week basis are going to get bigger, and the releases that we do on an annual basis are going to get smaller, and ultimately you end up in a place where we are delivering a true, consumer-driven live digital service. “We're building architecture and infrastructure to facilitate a time when the pipes into consumer homes are big enough to move that kind of data around.”
http://www.mcvuk.com/news/read/consu...anymore/082424
July 25th, 2011, 11:50 Posted By: wraggster
News via http://www.codemii.com/2011/07/18/hb...s-–-week-29-2/
The following applications have been added/updated:
18 July 2011
» Bolt Thrower v0.37 -> v0.59
» DOSBox Wii v1.5 -> v1.6
» LifeMii Wii v1.0
» SaveGame Manager GX r106 -> r108
» VectrexWii v0.2 -> v0.3
» Yabause Wii r2604 beta17 -> r2649 beta18
Consumers soon “won’t pay $60 for a game anymore”
July 23rd, 2011, 13:03 Posted By: wraggster
Though such a radical transition is still some way off, the senior VP of worldwide development at Electronic Arts has hinted that the FIFA series will at some stage have to move away from the annual disc release model. “I think there are two things at play,” Andrew Wilson told Games Industry. “The first is the business model. There will come a time where the consumer is simply not prepared to pay $60 up-front for a game anymore, the same way they have said that for movies and music and television. “That's one thing. And then I think it's the global infrastructure that facilitates the shift. As soon as technology provides a viable alternative to a disc, then that process will change.” When will this change occur? That depends on two things – internet speeds and consumer behaviour.“I think the most convenient way for the consumer to get 7GB worth of FIFA these days is still to buy it on a disc,” Wilson stated. “That will change.“I think that Football Club this year is turning the FIFA you buy on a disc into a live service that changes every day and every week that you play. Over time, based on consumer feedback, those chunks that we deliver on that day-to-day, week-to-week basis are going to get bigger, and the releases that we do on an annual basis are going to get smaller, and ultimately you end up in a place where we are delivering a true, consumer-driven live digital service. “We're building architecture and infrastructure to facilitate a time when the pipes into consumer homes are big enough to move that kind of data around.”
http://www.mcvuk.com/news/read/consu...anymore/082424
Yabause_Wii Unofficial r2649-beta20 released
July 24th, 2011, 22:28 Posted By: wraggster
Yabause Wii is the Wii version of Yabause, a Sega Saturn emulator, and is the first for Wii to emulate the complex processes of the Sega Saturn. The Wii port is not released officially. Some unofficial versions have been released. Note that the Wii port is in testable status, and won't be officially supported until a later date.
Unofficial r2649 beta20 - Jul. 24, 2011
can adjust decline number (2-17): The higher the number, the faster but some games are unstable while anoter some games work only in the lower number (ex. 2-4) but slower.
adjust for PAL monitor mode when libogc detects VI_PAL mode (but I cannot verify this forever)
fix threading
some minor fixes and changes
July 24th, 2011, 22:28 Posted By: wraggster
Yabause Wii is the Wii version of Yabause, a Sega Saturn emulator, and is the first for Wii to emulate the complex processes of the Sega Saturn. The Wii port is not released officially. Some unofficial versions have been released. Note that the Wii port is in testable status, and won't be officially supported until a later date.
Unofficial r2649 beta20 - Jul. 24, 2011
can adjust decline number (2-17): The higher the number, the faster but some games are unstable while anoter some games work only in the lower number (ex. 2-4) but slower.
adjust for PAL monitor mode when libogc detects VI_PAL mode (but I cannot verify this forever)
fix threading
some minor fixes and changes
Wii U - Why Only One Camera?
Nintendo may be missing out on some very cool possibilities by only including one camera in its new system's controller.Here's a question for you: did you assume the Wii U controller would have two cameras? I know I did, but as you can see from the images below, it has one front-facing camera, but no camera on the underside. Not a big deal, you say? Well, I personally think it gives the console a lot less flexibility.
Nintendo may be missing out on some very cool possibilities by only including one camera in its new system's controller.Here's a question for you: did you assume the Wii U controller would have two cameras? I know I did, but as you can see from the images below, it has one front-facing camera, but no camera on the underside. Not a big deal, you say? Well, I personally think it gives the console a lot less flexibility.